By registering, contestants automatically agree to abide by the Code of Conduct.
What follows is a quick summary of the rules. Before HackIt Fresno begins, you'll be asked to accept the full, official rules, which you can read below. If you have any questions, please feel free to email the organizers.
Projects are not limited to web, mobile, or desktop applications. Any stack or framework is allowed. Projects may, and are highly encouraged to, include a hardware component, but code must be an integral part of every project.
As a contestant, your team has exactly 24 hours to develop your project during the HackIt Event. The competition kicks off at 7:00PM PST on May 1st, 2015 and will end at 7:00PM PST on May 2nd, 2015.
You can, of course, work on the concept for your application before the competition starts, including paper and / or digital mockups of the user interface and database entity diagrams. However, no production assets of any kind can be created until the start of the official competition period illustrated above. This includes "ready to slice" graphic design assets, application code, and code based user stores / test cases. Plan, don't create. And if you're in doubt, send us an email to verify.
After the initial 24 hours are up, you'll be judged on what you've completed. No additional features or bugfixes are allowed after the 24 hours are up, or you'll be disqualified.
Teams must be comprised of between one and four individuals. No more than four humans are allowed on a team. To be eligible, teams must register during the defined registration period (space subject to availability). If you would like to participate, but need to be connected to team members, please contact Jed. Same goes for teams looking for specific skillsets or just additional members.
Stock photography, icon sets, and publicly available templates are allowed. Teams are prohibited from commissioning or otherwise paying for any content that is created specifically for the application as opposed to being publicly available for everyone's use. Developing a plugin or library before the competition that provides your application's general functionality is considered cheating. Developing a plugin or library that is publicly available and provides a general purpose publicly usable function (such as accessing an API) can be done before the competition begins. Purchases will not improve your chances of winning. This is a skill-based contest.
Your application can make use of any non-paid and publicly available third party web services. This means that services provided by established services such as Google, Yahoo, Flickr, Twitter, etc are all possible and allowable. If you'd like to use some other third party service, that service must provide a free tier or free trial that anyone can use. For example, Pusher has a free tier. For transactional email, try Mandrill by MailChimp. As before, make sure to update your presentations to list dependencies on third party services and give credit to those services accordingly.
If you have a question about a particular piece of third party software, please contact competition organizers for clarification.
Hey, we're just running a competition here. What you do with your source once the competition is over is up to you. Open sourcing your code will neither hurt nor improve your chances. It's up to you. Please note that competition organizers will have access to your codebase throughout the competition, in order to make sure that no cheating occurs, but we won't steal anything, we promise! We do reserve the right to use your application's likeness as a promotion for this or future contests, though.
A set of judges will pick their favorite applications and rank them. At the end of the competition, these rankings will be combined to find the top 3 overall winners, ranked 1 through 3. Additionally, a special "Hackers Choice" award will be given based on rankings collected from each team, who may not vote for their own project in the Hackers Choice Category. Judges may pick from all, non-disqualified entries.
Humans. Pulse required. HackIt Fresno Chief Technical Advisor Derek Payton will verify by direct contact where necessary.
To be a Contestant: There is one way to enter. Go to hackitfresno.com, follow the links to register at the Eventbrite page, and complete the online entry form as prompted to register for the contest as an entrant and to create a team profile. A $20.00 team entry fee is required to prove that you are human and contribute to the Hackers Choice Award selected by competitors. Complete the entry form as requested.
Shamelessly adapted from the Rails Rumble rules
Rules are subject to change. Final rules will be distributed on the day of the event.
HackIt Fresno is a DBA title of 59DaysofCode 501(c)3 Non-Profit